You can help D&D Wiki by better balancing the mechanics of this page. When the As a Chronomancer you gain the following class features. Hit Points. A lot of spells are already in the Player’s Handbook or Elemental Evil Player’s Companion, others are mostly from the D&D homebrew wiki, but. Post with votes and views. Tagged with dnd5e, dndhomebrew; Shared by Dicelord. Chronomancer for Dnd 5e.

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On a successful save, the target cannot be affected by this feature for 24 hours. The Cleric needs this boost because it lacks both Extra Attacks and other normal bonuses to damage.

Chronomancer for Dnd 5e. – Album on Imgur

Also, as others have said, ageless is a high level power for every other class that has it. Also be sure to talk with your player s beforehand and make sure this material is used with the goal of everyone having fun and making a more interested and exotic story together, rather than one player gaining more power than the other players, or being destructively disruptive to the campaign or setting.

The trigger can be set to activate out to a distance of 15 feet from the object. The area of effect is up to a maximum of square feet per caster’s level, and the spell can affect all plant life or be limited to affect only one category eg. Additionally, AoE spells do not need damage boosts.

How far back can you go? Also, you need to stipulate when they gain the benefit.


Chronomancer (5e Class)

Or the start of their next turn they gain the extra actions? It quickly weakens a creature from lack of food and water. Sheer Force of Will – A “mind over matter” Sorcerer bloodline, chronmancer specializes and enhances spells requiring Concentration.

As a result, you are able to anticipate and react to their actions, both aggressive and defensive, faster than they can compensate.

For every level increase that isn’t used for increasing target size category, duration units of time go up one category: This effect lasts for one minute and you must finish a short or long rest before using again.

A class’ first subclass feature tends to dramatically alter the means and method by which a character fights and interacts with the world. Additionally, while the casting time for this spell remains 1 minute, this application requires chronomanfer significant amount of prep time. When this spell is cast, the caster is attuned to turbulence in the timestream and can scan a degree by degree area one eighth of a sphere each round while concentrating.

Is it immediately when you give it to them, thus rendering it useless cuz it’s not their turn? Once again, great feedback. Finally, hundreds of Strands must be collected from the demiplane of time, enchanted, woven into a chronomanccer, and worn over the face. This represents how many points needed for spell slots and how many points you gain per spell slot, you may convert as a bonus action on your turn, in addition you may use one of the following as a bonus actionTime Stop, Time Skip, Forward in Time, Back in Time.


The tether is seen as a thin white cord linking it and the caster. The exact amount must be set to the nearest month before the spell is cast.

The Sorcerer’s Quickened Spell metamagic a limited number of times per day? The material component is a small piece of polished amber and an ounce of ichor from a Aeon Behir.

Chronpmancer a bonus actionmake a Constitution save DC 10, on a success you can teleport your movement speed. A target cannot be aged this way for another year.


Become a Redditor and subscribe to one of thousands of communities. Good point with Bonesword.

You haven’t been hit yet, thus you have yet to suffer any damage. Typical uses of this ability include: Advantage is an actual 5e DnD term with a specific definition. You can only summon the guardian once per long rest.

The magnitude chronomajcer the shift depends on the type of attack.

I can also drop you a direct message. The material component is a rose quartz held to the caster’s forehead.

You gain one additional Bonus Action per turn which may only be used to cast a Bonus-time spell of an effected level. This sets the range at 60 yards for typical conditions.

&dd Enemy attacks on you or allies within 25ft of the clock tower are at disadvantage. Keep track of consumables, charges, spells, and abilities used separately for each instance of the target creature.